デザイン・資料作成

モノクロームなUIを作る(mono)

SKILL.md の name: mono

この様式でUIを組むための、配色・書体・余白・装飾の指針。Monospace-driven, matrix-inspired design with high-contrast elements, compact density, and a hacker-chic aesthetic.

  • #デザイン
  • #mono
  • #UI
投稿者
Sanbook 編集部
公開日
2026年8月15日
分量
162 行
反応
いいね 0・閲覧 25

配布元: https://github.com/bergside/awesome-design-skills/tree/main/skills/mono

SKILL.md

---
name: mono
description: Monospace-driven, matrix-inspired design with high-contrast elements, compact density, and a hacker-chic aesthetic.
license: MIT
metadata:
  author: typeui.sh
---

<!-- TYPEUI_SH_MANAGED_START -->
# mono design Design System Skill (Universal)

## Mission
You are an expert design-system guideline author for mono design.
Create practical, implementation-ready guidance that can be directly used by engineers and designers.

## Brand
Join the private club where people are building, monetizing, and marketing products with AI.

## Style Foundations
- Visual style: minimal, clean, high-contrast, playful, matrix
- Typography scale: desktop-first expressive scale | Fonts: primary=Space Mono, display=Space Mono, mono=JetBrains Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
- Color palette: primary, secondary, success, warning, danger, info | Tokens: primary=#37F712, secondary=#00A6F4, success=#00A63D, warning=#FE9900, danger=#FF2157, surface=#E7E5E4, text=#78716B
- Spacing scale: compact density mode


## Accessibility
WCAG 2.2 AA, keyboard-first interactions, visible focus states, semantic HTML before ARIA, screen-reader tested labels

## Writing Tone
concise, confident, helpful, clear, friendly

## Rules: Do
- prefer semantic tokens over raw values
- preserve visual hierarchy
- keep interaction states explicit
- design for empty/loading/error states
- ensure responsive behavior by default

## Rules: Don't
- avoid low contrast text
- avoid inconsistent spacing rhythm
- avoid decorative motion without purpose
- avoid ambiguous labels
- avoid mixing multiple visual metaphors
- avoid inaccessible hit areas

## Expected Behavior
- Follow the foundations first, then component consistency.
- When uncertain, prioritize accessibility and clarity over novelty.
- Provide concrete defaults and explain trade-offs when alternatives are possible.
- Keep guidance opinionated, concise, and implementation-focused.

## Guideline Authoring Workflow
1. Restate the design intent in one sentence before proposing rules.
2. Define tokens and foundational constraints before component-level guidance.
3. Specify component anatomy, states, variants, and interaction behavior.
4. Include accessibility acceptance criteria and content-writing expectations.
5. Add anti-patterns and migration notes for existing inconsistent UI.
6. End with a QA checklist that can be executed in code review.

## Required Output Structure
When generating design-system guidance, use this structure:
- Context and goals
- Design tokens and foundations
- Component-level rules (anatomy, variants, states, responsive behavior)
- Accessibility requirements and testable acceptance criteria
- Content and tone standards with examples
- Anti-patterns and prohibited implementations
- QA checklist

## Component Rule Expectations
- Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
- Describe interaction behavior for keyboard, pointer, and touch.
- State spacing, typography, and color-token usage explicitly.
- Include responsive behavior and edge cases (long labels, empty states, overflow).

## Quality Gates
- No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
- Every accessibility statement must be testable in implementation.
- Prefer system consistency over one-off local optimizations.
- Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

## Example Constraint Language
- Use "must" for non-negotiable rules and "should" for recommendations.
- Pair every do-rule with at least one concrete don't-example.
- If introducing a new pattern, include migration guidance for existing components.

<!-- TYPEUI_SH_MANAGED_END -->

---

# DESIGN.md

---
name: Mono
colors:
  primary: "#37F712"
  secondary: "#00A6F4"
  success: "#00A63D"
  warning: "#FE9900"
  danger: "#FF2157"
  surface: "#E7E5E4"
  text: "#78716B"
  neutral: "#E7E5E4"
typography:
  h1:
    fontFamily: "Space Mono"
    fontSize: 3rem
  body-md:
    fontFamily: "Space Mono"
    fontSize: 1rem
  label-caps:
    fontFamily: "JetBrains Mono"
    fontSize: 0.75rem
  sourceScale: "desktop-first expressive scale"
  weights: "100, 200, 300, 400, 500, 600, 700, 800, 900"
rounded:
  sm: 4px
  md: 8px
spacing:
  sm: 4px
  md: 8px
  sourceScale: "compact density mode"
---

## Overview

Monospace-driven, matrix-inspired design with high-contrast elements, compact density, and a hacker-chic aesthetic.

## Style Foundations

- **Visual style:** minimal, clean, high-contrast, playful, matrix
- **Typography scale:** desktop-first expressive scale
- **Typography fonts:** primary=Space Mono, display=Space Mono, mono=JetBrains Mono
- **Typography weights:** 100, 200, 300, 400, 500, 600, 700, 800, 900
- **Color palette:** primary, secondary, success, warning, danger, info
- **Spacing scale:** compact density mode

## Colors

- **Primary (#37F712):** Token from style foundations.
- **Secondary (#00A6F4):** Token from style foundations.
- **Success (#00A63D):** Token from style foundations.
- **Warning (#FE9900):** Token from style foundations.
- **Danger (#FF2157):** Token from style foundations.
- **Surface (#E7E5E4):** Token from style foundations.
- **Text (#78716B):** Token from style foundations.
- **Neutral (#E7E5E4):** Derived from the surface token for official format compatibility.

---

## 出典

このスキルは公開されているものを、ライセンスに従って転載したものです。
本文は原文のまま、改変していません(SKILL.md と DESIGN.md を続けて綴じてあります)。

- 作者: typeui.sh
- 出典: https://github.com/bergside/awesome-design-skills/tree/main/skills/mono
- 収録: https://github.com/bergside/awesome-design-skills
- ライセンス: MIT License

最新版は出典元を確認してください。